Grassy Meadow

Using Unreal Engine 4, I created a large ‘Grassy Meadow’ scene consisting of large towering rock formations, flowing grass and foliage which together gives the player an immersive feel. To make the scene more realistic, I added models of hay bales, carts and barrels amongst other objects.

The scene itself was very basic to create, I purposely added in pinch points in specifically placed areas within the terrain to help direct the players view and make them move to key points throughout the level.

I used a range of different effects to create the cinematic style for this trailer which are as follows:

  • Depth of Field
  • Motion Blur
  • Lens Flares
  • Atmospheric Fog
  • Particle Systems
  • Chromatic Aberration

Here is the short video showcasing the completed level design:

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